faraway Wrote:I have a question about the procedure when an engine with some cars is servicing some industry spurs.
Let's see if I can answer your questions, based on my experiences....
First, in general on most industrial spurs, the maximum permissible speed on the "main track" or lead will not exceed 10mph. In some cases, if the spur is in really bad shape, you might do well to hit a top speed of 5mph on a good day. Switching individual industrial tracks, you'd probably never get up to more than 5mph for a very short distance. Maximum coupling speed anywhere is 4mph and that's rough!
And for reference - from the
General Code of Operating Rules:
"When cars or engines are shoved and conditions require, a crew member must take an easily seen position on the leading car or engine, or be ahead of the movement, to provide protection. Cars or engines must not be shoved to block other tracks until it is safe to do so."
faraway Wrote:1. The cut will stop in front of the turnout of the industry spur and waits until the switchman has lined the turnout
Yes, you'd have to wait for the switchman to line the switch and make sure the way is clear - length of time would depend on several factors. Is there a derail that must also be opened or a gate? May also have to wait for the facility to give you authorization to move on to the track. Lot's of variables here. On some of my industrial tracks, I want to include working derails that would have to be opened in addition to the switch. But in general, just the time it takes you to come to a complete stop, manually line the switch and then start moving again is enough.
faraway Wrote:2. If the industry spur is not very short the cut will stop again after if ran over the turnout to pickup the switchman to do the switching at the industry
I'm assuming that you are talking about something like the train coming off a main line on to an industrial spur and must report the main track clear and all switches lined and locked for main line movement? In that case, yes, you'd have to wait for the switchman to line the switch back and again go to the end of the cut of cars. Of course if you had a three man crew, then one man would ride the end of the cut and the second would be on the engine and he'd take care of lining the switch back after the train is on the spur, etc.
faraway Wrote:3. When the cut is back on the through track it will wait again until the switchman has realigned the turnout and is back on the cut.
Yes, you'd have to wait for the switchman to walk from the switch to the engine after closing up, unless of course you're still using cabooses. Ahhhhhh, the good old days when every train had a caboose and at least a four man crew! Also consider the additional time for making moves, if you were a one man crew using a remote control engine!!!
faraway Wrote:In all that cases may the switchman just "hang" on the last car if the way to go is short otherwise the engine has to wait until he passed all the cut and is in/on the engine.
Yes, even if the spur is a long one someone must ride the end (leading) car of the cut. Some roads still use cabooses for that purpose to give a crewman a place to ride for very long shoves, but many don't. I've had to ride the end of a cut of cars for considerable distances hanging on the side of a box car, but in most cases, I'd at least have a hopper or covered hopper to ride on and that gives you a pretty good place to ride.
EDIT -- I may have misunderstood your question here. My response refers to shoving the car or cars. But if you were just asking if the switchman would ride the car out of a spur to the switch. I sure would. Better to ride than walk. You generally wouldn't ride the last car of the train if you were finished working the spur and headed home. Per the rules, you'd ride the engine.
faraway Wrote:Is that the correct understanding of necessary wait time of the prototype to get the switchman doing his job and to get him back on the train? Times I have to "simulate" doing switching on my layout.
You don't need to take these times to the extreme. You'd get bored really fast if you had a ten car cut and sat there waiting 5 minutes or more for the switchman to walk the length of that cut. Just waiting a few seconds between moves, adds a lot of time to your operations. In other words, stop at the switch, wait a couple of seconds, then move. Make a coupling, wait a couple of seconds, then move. If there is some situation where you'd have to wait a long time for some reason, use that time to go grab a cup of coffee or something. I find when operating my temporary layout, that just the time that it takes for me to reach down, pick up a cup of coffee or whatever, take a drink and then put it back down works about right for most situations. It's pretty much up to you how far you want to take this. It can become too much like real railroad work! I'd at least say I have a three man crew. Two men working the ground cuts your working time considerably.
faraway Wrote:What is the correct procedure to cross a road if the engine is pushing?
a. speed limit 10 mph and protection by switchman with flares etc. if no gates etc.
b. just go ahead if the crossing is protected by gates etc.
c. I assume the gates are under local control. Therefor the cut has to stop, the switchman has to turn the gate/flasher etc. on, wait until the cut has passed, turn it off and get back on the waiting cut.
is that the way a crossing is handled during switching?
Depends on the situation for the most part, but in general...
a. Train comes to complete stop a few feet clear of the crossing, switchman dismounts, sets out fusees if required and flags all oncoming traffic. Once crossing is clear or traffic is stopped train would enter crossing and the switchman would again mount the last car.
b. If shoving to a signal protected crossing, in most cases you'd still come to a complete stop before entering the crossing to make sure that all traffic had stopped and people actually noticed that there was a train there. Of course, individual railroads may have rules to cover this situation, where you wouldn't have to come to a complete stop, provided you know that all vehicular traffic is stopped.
c. On an industrial spur, automatic crossing gates/signals would probably have a very short track circuit (a hundred feet or less) and would not be manually activated. I'm sure there may be situations where you'd find manually activated crossing signals, but in general you wouldn't. If you did, there would still be a track circuit involved and the signals would shut off after the train cleared the circuit.
If you had a lot of moves to make back and forth across a road or street, then you'd set out fusee's, but still stop before moving over the crossing in case that the person in that approaching car is talking or texting on their cell phone and totally oblivious to what was going on around them!
Once again, this can be taken to the extreme. Just move up to the crossing, stop, wait a couple of seconds, turn on the bell, start blowing the horn and then proceed. It will certainly make things take longer, but without getting boring. Even if I weren't modeling an industrial spur, I'd still follow prototype practices when running trains. After all, it is supposed to be a model of a railroad and as such, should be operated like a railroad, at least within reason. Don't think any of us would want spend 8 to 12 hours real time operating our layout! Well on second thought, if the wife paid me by the hour to do it and stay out of her hair...