A Challenge: Designing A new modular layout section
#63
Well here we are, my module Wolter Springs is slowly progressing. I have spend some time getting one of the structures done.
I've just finished 'gluing' together a Faller grain silo kit I found, and intend to 'americanise'. I'm not done with it though.
First off, the structure just screams 'Plastic!!!' at me. It is therefore in need of paint and weathering to loose that plastic shine. Also some of the detail parts are quite coarse, so painting them darker will make that less obvious. The worst part is however that the loading tube, that runs from the top of the conveyor tower to above where a hopper would get parked, does not fit properly, and therefore was unable to be attached. Something went wrong in the dimensions at the factory. Also, some other parts didn't quite fit, or had warped a little bit. nevertheless, I think I can rescue this structure, and scratch build a couple of parts to make it look much better and hide the defects.
This structure will be used for the 'Sorum's sand' industry area. This industry is named after Steinjr 's place of residence, in honour of him helping designing the trackplan.

Next to it in this picture are my newly acquired Steward F9 A+B, which also need some work. I bought these second hand, but are in new condition, with some detail parts still in the box.They seem to run quite smooth in DC mode, so I'll now go ahead and identify the parts needed to super detail these, as well as a suitable DCC (sound) decoder. This being a wide body diesel, I should be able to get a bigger size speaker in it (particularly in the dummy B unit), so it should sound quite good.

Koos

[Image: 8355188796_5fd252d689_z.jpg]
BN F9 set at silo Wolter Springs by K2K Koos, on Flickr
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