The Modesto & Empire Traction Company Layout Trackplan
#9
shortliner Wrote:Josh - If I was going to build it, I d start with picture 5 and work up to picture 4, building it as a switching layout. The only thing that bothers me is that you only have one runround right at top right of picture 4, at Codoni Ave. It may be prototypical, but it will drive you mad in a VERY short space of time, since EVERY train will need to be blocked into switching order, before you leave the yard, and setouts and pickups will mess with it . You will need a hefty fiddle yard to set up the initial blocking. Don't get me wrong, I think it is a wonderful idea, but possibly a little over-ambitious for a solo build/operation. I'd personally go for a couple of sections and see how I felt about it at that point.


I see your point, and i forgot about runarounds LOL. I was just going with the prototype, and figured if the M&ET does it like this, then i could do the same. But i forgot that they have blocks and blocks of space, when i have a condensed model LOL. I will have to try and fix this and add some run-arounds in there. I really would like to re-do that whole section in picture 4 with all those industries.... My original intent was to have scenes on both sides of the structures, trucks in front and rail docks in the back just like the prototype, but i might have to change this due the space issue lol
Josh Mader

Maders Trains
Offering everyday low prices for the Model Railroad World
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