The Hobo Camp Fire Is going well #VI.. Stop In!!!
Well I got two subcharts (fourteen blocks) programmed in today, twice what I had planned on doing but I wanted to get the killers cabin done today as well as the forest segment. Tomorrow I'll probably be working on the airport segment or the hotel segment or if I'm feeling really good I may do both! I've only been working on it for two days and there are already several ways for the player to get killed. Here's the kicker. You only get three lives and each time you get sacked you have to start at square one and go find the things you need again. Things like keys, a lantern, a knife, etc. I haven't worked a train into it yet but anything's possible. I decided to knock off for today as my eyes were starting to get tied in knots. The program already takes up fourteen sectors on the diskette. The coding is basic and is mostly if-then-goto statements. It's been a long time since I did anything like this (wrote Hell House in 1998 under the HomeTech Software logo) but it's coming back.
15 year veteran fire fighter
Collector of Apple //e's

Beatus homo qui invenit sapientiam


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