The Hobo Camp Fire Is going well #VI.. Stop In!!!
Well the beta test and debugging has been done on the forest module, otherwise known as part two of Native Fury and it's as they say complete and in the can. At a size of 114 I was afraid it would be too big to run in a 64k environment so earlier today I pulled the memory board out of the IIe effectively cutting it's RAM from 128k to 64k and then ran part two. It ran perfectly and there wasn't a single 'OUT OF MEMORY' error. Now I'm getting started on part three of Native Fury, the cove module, also known as 'Paradise Cove'. I have the street system laid in already. There two roads, Nelson Street and Aurora Drive. There's no particular significance to the names, I just like them. The street layout itself with it's variables constitutes twelve to fourteen program blocks. I haven't even started on the homes and land yet! The line numbers for the streets start at 100 and end at 1200. The line numbers for he homes and land start at 1000 and go to 17500. That should keep me busy for a little while.

Nothing special happened today save for Mr Raintree coming over to help earlier. He's requested to be put into 'Paradise Cove' ans I've already got a place picked out for him and his wildcats.

I mentioned earlier about replacing the CMOS battery on my MS-DOS computer that I use online. Well it didn't have the desired effect. CMOS still forgets about the hard drive on start-up. Doing a Ctr-Alt-Del restart usually gets it going on a normal start. Could be it's getting to be time to think about replacing the main board. I have one up in my closet at home (might as well be on the moon) with what I think are the proper memory sticks. It needs a video board though. As far as I know I have one of those coming.

I did get all of my IIe's working A2M0003 type disk drives checked out and they're all (four out of five are still operational) in the proper speed range.

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15 year veteran fire fighter
Collector of Apple //e's

Beatus homo qui invenit sapientiam


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