Rail yard...newbie here
#17
Holy cow, you're editting it faster than I can keep up! I think there are still some issues here though, but your changes are on the right track.

I think the most important thing you have to remember, is that these track plan programs rarely let you see just how big the trains really are. Some of these tracks and spurs on your track plan probably could not support the kinds of locomotives and cars you want to use. You also need to give your trains, industries and other stuff some "breathing room".

When a layout becomes to cramped with tracks and buildings, it no longer looks realisitic. Here is a quick edit I did.

If you're doing a "smaller" operation, You probably don't need all those shops and maitenence tracks. Your original engine house tracks were also too small to hold anything bigger than maybe an SW. You would to better to just make the "shop" the new engine house, and line up a few Geeps in there. This lets you have the realestate around it to add scenery, such as fuel trucks, MoW vehicles, roads, and other equipment.

On the lower right side, you already noticed your need to connect those tracks, rather than trying to use the switch back. I did not include the corner industry, but you might be able to fit a small one in there. On the other hand, you might also be better off filling that land with more "town" or other scenery.

It looks like you definitely got the pier right, and all you need here is a run around track, which I added.

On the upper right, you might be a little cramped still (particularly with the left most spur closest to the farm), but this isn't too bad.

[Image: Jan3layoutmodified-1.png]



Before you started posting these revised plans, I also did this edit... which i'll post anyways. The one thing I did silly here, is put two industries too close together on the lower right... but you can slide the one industry up. I left the upper left open.

[Image: Trackmodified.png]
Modeling New Jersey Under the Wire 1978-1979.  
[Image: logosmall.png]
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