another concept plan
#17
steinjr Wrote:
Wiredup Wrote:I've been playing with translating both your concepts into winrail9 and not liking what I'm coming up with...

I'm gonna lay out some sections physically with unitrack and see if I can visualize it a bit better.... I seem to not actually have enough room with your medium sized terminal design to put it onto the layout... but might be also trying to expand on it too much (ie: double ladder stub ended freight track with team track and caboose tracks. 5-6 stall roundhouse instead of 3...)

Both - you can't fit in as much when you use sectional track as when you use flextrack.

And you (like all of us, including me) need to work on learning that "less is more".

Look at Dr Wayne's layout - not so many tracks in each town, but excellent operations and realism.

If you want sectional track - go for fewer tracks than in my sketch. And you will be forced to use the given radii etc.

Here is an attempt to draw out the main part of the yard in my plan using Kato sectional N scale track, medium turnouts, mostly 19" radius curve sections, and a selection of various length straight track - I have a couple of fudge connections at the lower end of the sidings in front of the RR station - I ran out of patience coming up with the totally correct track sections for a perfect fit.

[Image: wiredup02c.jpg]

Here is the plan using Peco N scale flextrack:

[Image: wiredup02b.jpg]

I think it would be pretty hard to fit anything more into the yard area using sectional track.

Grin,
Stein

This concept and the words you've given me are very inspiring. I think I have something in the works that takes some of the ideas you've put down, and puts my own mix on it.

I'll post it this weekend
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-Luke
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