Pandorum
#9
Sumpter250 Wrote:
MountainMan Wrote:Yeah, but I hate layout planning. Sad

Cheers

So do I ! Thumbsup So !....There's the method I used for the "New Modules", and it goes something like this:

1. Draw out the room dimensions. and then add the boundaries of what space can be used for a layout, making sure things like windows, closets, entry doors, etc. are all readily accessible, and then rope these areas off, so you can get a feel for how well the remaining space works.
2. When the actual shape and size of the layout are "finalized", and you are sure that it is livable, build the benchwork. ( in my case it was the support structure, and the module frames ).
3. Now that you have all this done, you have to fill it with something, so......where in the world is this layout meant to represent? Once you have that picture, start occupying the land areas with "land" ( even if you have to pile up crumpled newspaper, and cover it with rags to get some semblance of topography ).
4. Now that you have "world", what industries, town, residences, etc. would you like?...mock them up, and "place them " ( they can be moved, as necessary until you are comfortable with everything's placement )
5. Now that there is "habitation", what gets rail served ?, and to accomplish that, where is the main line located?....build the main line sub roadbed, Refine the placement of structures, add the siding sub roadbeds ( all,to fit the topography, industry location and needs )
6. Lay track, and wire it in.
7. make sure it all works.
8. At this point, go back to step 3., and start replacing the piles of "stuff" with scenery. ( build and install bridges where needed, before laying plaster in these areas ) A-n-d........
9. Details, Details, Details........ and finally...
10. Please understand, I never plan a layout, I "grow" one!

If you're comfortable with the above, there is only one thing left to do.

:band2" Make It Happen ! Thumbsup Big Grin

:oops: :oops: Three things....... *the above, *and take pictures, *and post them Goldth Goldth

I like that approach, since I'm a very visual modeler. Thanks! Thumbsup
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