L&N Industrial Rail Spur
FCIN Wrote:
Justinmiller171 Wrote:Ed, my favorite of all of your track-plans is this one:
[Image: file.php?id=10773]I liked it so much I "borrowed" many parts of it for my layout Misngth .
I noticed that, but of course I don't mind one little bit. Cheers We all "borrow" ideas from other layout plans and/or the prototype. I'd be willing to bet that Lance Mindheim's Palmetto Spur (or variations of it) will quickly become one of the most duplicated layouts ever. Simple, but elegant and prototypical.

Right now, it looks like I'll be going with a plan quite similar to that one, but with a couple of changes. Here is what I have in mind:[ATTACHMENT NOT FOUND]-OR- This slight variation:[ATTACHMENT NOT FOUND]You'll notice that I've reduced the number of industries and have added a storage track for overflow cars, which will add to the switching action. Version 1 of the plan will support all my equipment, but if I go with Version 2, (replacing the building products facility with an "imagined" warehouse) then I'll have to mothball my bulkhead flats, which is no big deal. Of course, the building products/warehouse track could become your "typical" team/trans-load track if desired, even extending it over the street crossing to allow for more cars if necessary.

Once I finish relaying the track (after I paint that foam this time), then I can experiment with either version.

I think I would use the center plan only make the "car storage" with the non rail served industry into a team track and put a parking lot for trucks in place of the non rail served industry. A team track could also be used for car storage or even for "off spot" drops.
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