Port Able Railway v2.0
#1
I apologize to those that have already read my original post.

The Port Able Railroad is a shortline located on the Connecticut shoreline that took over an abandoned branchline of the Atlantic Lines in 1937. The end of passenger service after the closure of Neptune Park Amusement Park in 1935 and low freight traffic due to the closure of the Port Able Shipbuilding Company, spelled doom for the Port Able Branch.

The line was originally 6 miles long, but it was cut back to 5 miles where the lines remaining freight customers were located. Trains went up the branch to Port Able locomotive first and returned to the interchange at Twain Street caboose first.

Fearing that shutting down the rail line would put them out of business in an already depressed economy, the three remaining freight customers on the line, Regina Manufacturing, Whist Building Supply, and the Port Able Warehouse & Dock Company. purchased the branch from the Atlantic Lines. Along with the purchase were an 0-4-0 tank engine and an old wood caboose.

The railroad has 7 miles of trackage (5 route miles) and still serves the original 3 customers. Car loadings are about 300 cars per year and trains run twice a week (usually Monday and Thursday, or as needed).

An interesting feature of the railroad is that it has no runaround track. Since it branched off of the mainline at East Haven and continued on into Port Able's waterfront for the Port Able Ship Yard and ending at the beach/amusement park (Neptune Park).

The Port Able Railway has only 3 customers remaining: Regina Manufacturing Corp., Whist Building Supply Inc., and Port Able Warehouse & Dock Co. Regina Manufacturing receives up to 4 box cars (hardware, parts, and packaging) and ships out up to 2 box cars per week. Whist Building Supply receives up to 2 covered hoppers per week (cement). The Port Able Warehouse & Dock Company receives and ships out 1-4 cars per week of various commodities. The warehouse/dock serves as a sort of team track that allows for a mix of cars coming in or out. The engine house has its fuel delivered by a local fuel company and pumped straight into the locomotive’s fuel tanks.

The layout is basically going to be a 76 inch by 38 inch loop of Atlas Code 83 track with 3 Snap Track turnouts. Trains will be between 2 to 4 cars long plus the engine and caboose.

I'm modeling the summer of 1979 because I love the shortline Incentive Per Diem box cars that were all over American rails during the 1970's. I also have a few steam switchers around (I love those Varney diecast Lil Joes), so I can switch to a steam era with very few changes.

As an apartment dweller in Brooklyn, NY, space is at a premium. The name of the railroad explains its concept. The layout comes apart into two 28 inch by 38 inch pieces and one 20x38 inch piece to be (portable) and it will sit on my dining room table (por table). I've been toying with this layout design for 10 years and came to the realization that I was over designing my layout. I then decided to keep everything simple in design, concept, and cost. While it's not a groundbreaking design, it will keep me happy for many years to come.

I plan on using the Walthers Backwoods Shop for the engine house, Atlas' Middlesex Manufacturing for the Warehouse, IHC Ready Mix for the building supply, and DPM components for the manufacturing company. The red buildings are just storefront apartment buildings.

[Image: 09330000003083.gif]

[Image: MiddlesexBuildingBoxShot.jpg]

[Image: 902.jpg]

I’m going with a smaller layout and small trains because I’m building this layout on a budget as well as justifying an 8 hour shift for the train crew. With 2-4 car trains plus the engine and caboose, you need a minimal number of freight cars. The loop allows me to build up mileage as well as use the curves for double duty as switching leads and interchange tracks. I run 1 1/2 laps to achieve my mileage.

If I’m showing off the layout or breaking in an engine, I can just have the engine run round and round without having to monitor the layout diligently.

Port Able Railway Track Plan

[Image: 6875809053_a98dc2d65f_b.jpg]

Port Able Railway Carload Chart

Regina Manufacturing Corp.
Inbound: Outbound:
2 box cars (hardware, parts) 1 box car (manufactured goods)

Whist Building Supply Inc.
Inbound: Outbound:
2 covered hoppers (cement)

Port Able Warehouse and Dock Company
Inbound: Outbound:
2 various cars 2 various cars

The Carload Chart helps me to figure out how many cars my railroad can handle at max capacity. The chart helps me to figure out how many cars will enter and leave the railroad in one week. The railroad runs twice a week unless a special move is needed.

In my case, the Port Able Railway handles a maximum of 8 cars a week inbound (two days a week, so a maximum of 4 cars inbound per day). If your railroad handles more traffic, then you can adjust the minimum/maximum car loadings on the die.

I roll a die numbered 1 – 6 to determine how many inbound loads are at the interchange. I then pull the amount of cards from an index card file box with each customer shuffled randomly.

I also worked out a schedule for the train crew for the days that they are running:

Schedule:
0800hrs. Start up at the engine storage.
0900hrs. Pick up the train at the interchange.
0930hrs. Travel to the customers at Industry Avenue.
1015hrs. Switch the customers.
1130hrs. Lunch.
1230hrs. Switch the customers.
1345hrs. Travel to the interchange.
1430hrs. Drop off the train at the interchange.
1500hrs. Shut Down at the engine storage.
1600hrs. End of shift.

Let me explain what all of this mumbo jumbo means. I will be working with a 12:1 fast clock ratio which means each hour is scaled down to 5 minutes and each mile is scaled down to 5 feet.

At 8AM, the engineer gets the engine started & warmed up while the conductor gets the paperwork together with the switch lists, waybills, and wheel reports. At 9AM, the crew goes out to the interchange and releases the manual brakes on the freight cars. The crew then returns with the train to the engine storage and picks up the caboose. We then do an air brake test and proceed

At 9:30AM, the crew takes the train down the line to its customers. The mileage on this part is 4 miles and the train will be traveling at 10 mph, so the journey will take 21 minutes. There are 7 road crossings along the route, so I figure that it will take 3 minutes for the train to come to a stop, the conductor comes off the engine, flags the crossing, lets the train cross, climbs back on the engine, and continues on. This brings the total trip to 45 minutes.

We then switch the customers while hooking and unhooking the air brakes, processing the paperwork, and most of all, coupling & uncoupling. We’ll take a 1 hour lunch break at 11:30AM and then reverse the process, except the conductor will ride in the caboose while the engine shoves the train back to the interchange.
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#2
Looks good, and they say that smaller is better. Thumbsup
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#3
I like the concept Mike and it certainly seems like you're getting as much as possible out of your available space. Thumbsup
Will Regina Manufacturing be a tall building that serves as a view block?

Ralph
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#4
I love shortlines and branchlines so I will be sure to follow this MIke!
Mike

Sent from my pocket calculator using two tin cans and a string
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#5
Thanks Mountainman, I want to build an enjoyable layout at my pace.

Hey Ralph. That's what I hope to do with Regina Manufacturing. I figured that if I put a building as a view block, It would help to break up the roundy round look. Putting the streets and buildings at angles should help as well.

Hey Mike, I'm also a big fan of short lines and branch lines.
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#6
I was playing around with the track plan and made some mods. I switched the amount of grade crossings from 3 to 2 and I switched the locations of the building supply & fish Company.

I figured that the curve on the right side of the plan could be used as an interchange track as well as the drill lead for the manufacturing company. The fish company would load their fish from a [aved area (possibly across the parking lot from the fish company) or I might go with a team/transload track.

Any ideas?

[Image: 7048504319_1dcac9db70_b.jpg]
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#7
Mike Kieran Wrote:(I love those Varney diecast Lil Joes).

My first loco was a Varney Lil Joe 0-4-0T. the body was plastic, and may have been one of the first that Varney did!
It's presently awaiting "shop time", needs a good cleaning.
I have seen the die cast ones at some of the "swap meets".
I'll be looking to see progress photos ----- Wink
We always learn far more from our own mistakes, than we will ever learn from another's advice.
The greatest place to live life, is on the sharp leading edge of a learning curve.
Lead me not into temptation.....I can find it myself!
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#8
Sumpter250 Wrote:
Mike Kieran Wrote:(I love those Varney diecast Lil Joes).

My first loco was a Varney Lil Joe 0-4-0T. the body was plastic, and may have been one of the first that Varney did!
It's presently awaiting "shop time", needs a good cleaning.
I have seen the die cast ones at some of the "swap meets".
I'll be looking to see progress photos ----- Wink

Soon. I hope to be starting the layout In the very near future.
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#9
Looks fine, quit talking and start building we need pictures! 2285_ Goldth
Mike

Sent from my pocket calculator using two tin cans and a string
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#10
God, you guys must think that I have ADD. Here's 2 other plans that I/m pondering for the Port Able. Which one makes more sense?
Justin Miller got me thinking about my original track plan. Thanks for the mental quagmire Justin! Icon_lol

Plan 1:

[Image: 7611478454_1d83198d1f_b.jpg]

OR

Plan 2:

[Image: 7612991020_db09baa8c5_b.jpg]
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#11
Mike Kieran Wrote:Justin Miller got me thinking about my original track plan. Thanks for the mental quagmire Justin!
Icon_lol
You're welcome! Icon_lol

I would go with plan 1, though I would strongly suggest having some sort of view block to at least hide the interchange track
Justin Miller
Modeling the Lebanon Industrial Railway (LIRY)
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#12
Justinmiller171 Wrote:
Mike Kieran Wrote:Justin Miller got me thinking about my original track plan. Thanks for the mental quagmire Justin!
Icon_lol
You're welcome! Icon_lol

I would go with plan 1, though I would strongly suggest having some sort of view block to at least hide the interchange track

I plan on using the buildings as a view block. If the Buildings are tall enough, They can handle this. I'm also trying to plan using an elevated roadway over the interchange track. It really won't be too steep and I can use the buildings along it to act as the view block. Sorry, I'm just not a fan of a board splitting the layout in half. I believe that buildings could do the same thing. Don Mitchell designed a 4x8 switching layout called the Union Terminal (or something like that) where he used double sided buildings. Art Curren also did a similar trick on his Carrolton and Chrissville Railroad.
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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#13
On a small layout like that I too would prefer using buildings as view blocks.

I just can't see a piece of what ever sticking up cutting the layout in two..IMHO it would be more of a distraction then help.
Larry
Engineman

Summerset Ry

Make Safety your first thought, Not your last!  Safety First!
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#14
Reminds me of Army Training Ground on <!-- m --><a class="postlink" href="http://carendt.us/scrapbook/page79/index.html">http://carendt.us/scrapbook/page79/index.html</a><!-- m --> - although that is G scale
On the second trackplan - using a pair of Setrack curved turnouts on the left - with one replacing the curve in the track at the one foot point, and the other similarly at the top, would let you have a runround track (although you don't NEED opne, and allow other sidings in the opposite direction - though it might need the width extending slightly
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#15
Hey Jack, I got the idea for that design from Atlas Railroad Track Plan number HO-13 https://secure.atlasrr.com/mod1/items.as...=0&Tp=&Bc= (around the middle of the page). I just decided to make the runaround a single ended siding. Like I said, I can use a caboose shoving platform to get back to the interchange (I loves me some cabeese).
Mike Kieran
Port Able Lines

" If the world were perfect, it wouldn't be " - Yogi Berra.
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